Library of Assembled Shared Sources
disk_3d_ray_3d.h
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1/** @file
2 * @author Bram de Greve (bram@cocamware.com)
3 * @author Tom De Muer (tom@cocamware.com)
4 *
5 * *** BEGIN LICENSE INFORMATION ***
6 *
7 * The contents of this file are subject to the Common Public Attribution License
8 * Version 1.0 (the "License"); you may not use this file except in compliance with
9 * the License. You may obtain a copy of the License at
10 * http://lass.sourceforge.net/cpal-license. The License is based on the
11 * Mozilla Public License Version 1.1 but Sections 14 and 15 have been added to cover
12 * use of software over a computer network and provide for limited attribution for
13 * the Original Developer. In addition, Exhibit A has been modified to be consistent
14 * with Exhibit B.
15 *
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19 *
20 * The Original Code is LASS - Library of Assembled Shared Sources.
21 *
22 * The Initial Developer of the Original Code is Bram de Greve and Tom De Muer.
23 * The Original Developer is the Initial Developer.
24 *
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40 * *** END LICENSE INFORMATION ***
41 */
42
43#ifndef LASS_GUARDIAN_OF_INCLUSION_PRIM_DISK_3D_RAY_3D_H
44#define LASS_GUARDIAN_OF_INCLUSION_PRIM_DISK_3D_RAY_3D_H
45
46#include "prim_common.h"
47#include "disk_3d.h"
48#include "ray_3d.h"
50
51namespace lass
52{
53namespace prim
54{
55
56/** @relates lass::prim::Ray3D
57 * @relates lass::prim::Parallelogram3D
58 */
59template <typename T, class NP, class PP>
60Result intersect(const Disk3D<T>& disk, const Ray3D<T, NP, PP>& ray, T& u, T& v, T& t, const T& tMin = T())
61{
62 typedef typename Disk3D<T>::TPlane TPlane;
63 typedef typename Disk3D<T>::TVector TVector;
64 typedef typename Disk3D<T>::TNumTraits TNumTraits;
65
66 T tCandidate;
67 const TPlane& plane = disk.plane();
68 const Result result = intersect(plane, ray, tCandidate, tMin);
69 if (result != rOne)
70 {
71 return result;
72 }
73
74 const TVector delta = ray.point(tCandidate) - disk.center();
75 const T sqrDist = delta.squaredNorm();
76 if (sqrDist > num::sqr(disk.radius()))
77 {
78 return rNone;
79 }
80
81 const T x = dot(delta, plane.directionU());
82 const T y = dot(delta, plane.directionV());
83
84 t = tCandidate;
85 u = num::sqrt(sqrDist) / disk.radius();
86 v = num::atan2(y, x) / (2 * TNumTraits::pi);
87 if (v < 0)
88 {
89 v += TNumTraits::one;
90 }
91 return rOne;
92}
93
94/** @relates lass::prim::Ray3D
95 * @relates lass::prim::Parallelogram3D
96 */
97template <typename T, class NP, class PP>
98Result intersect(const Disk3D<T>& disk, const Ray3D<T, NP, PP>& ray, T& t, const T& tMin = T())
99{
100 T u;
101 T v;
102 return intersect(disk, ray, u, v, t, tMin);
103}
104
105}
106
107}
108
109#endif
110
111// EOF
T sqr(const T &x)
return x * x
Definition basic_ops.h:162
set of geometrical primitives
Definition aabb_2d.h:81
Result
meta information on the result you have from an operation like an intersection ...
Definition result.h:74
@ rNone
operation has no answer, output arguments are meaningless
Definition result.h:76
@ rOne
there's exactly one answer, 1 output argument contains the answer
Definition result.h:77
Library for Assembled Shared Sources.
Definition config.h:53