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00001 /** @file 00002 * @author Bram de Greve (bramz@users.sourceforge.net) 00003 * @author Tom De Muer (tomdemuer@users.sourceforge.net) 00004 * 00005 * *** BEGIN LICENSE INFORMATION *** 00006 * 00007 * The contents of this file are subject to the Common Public Attribution License 00008 * Version 1.0 (the "License"); you may not use this file except in compliance with 00009 * the License. You may obtain a copy of the License at 00010 * http://lass.sourceforge.net/cpal-license. The License is based on the 00011 * Mozilla Public License Version 1.1 but Sections 14 and 15 have been added to cover 00012 * use of software over a computer network and provide for limited attribution for 00013 * the Original Developer. In addition, Exhibit A has been modified to be consistent 00014 * with Exhibit B. 00015 * 00016 * Software distributed under the License is distributed on an "AS IS" basis, WITHOUT 00017 * WARRANTY OF ANY KIND, either express or implied. See the License for the specific 00018 * language governing rights and limitations under the License. 00019 * 00020 * The Original Code is LASS - Library of Assembled Shared Sources. 00021 * 00022 * The Initial Developer of the Original Code is Bram de Greve and Tom De Muer. 00023 * The Original Developer is the Initial Developer. 00024 * 00025 * All portions of the code written by the Initial Developer are: 00026 * Copyright (C) 2004-2007 the Initial Developer. 00027 * All Rights Reserved. 00028 * 00029 * Contributor(s): 00030 * 00031 * Alternatively, the contents of this file may be used under the terms of the 00032 * GNU General Public License Version 2 or later (the GPL), in which case the 00033 * provisions of GPL are applicable instead of those above. If you wish to allow use 00034 * of your version of this file only under the terms of the GPL and not to allow 00035 * others to use your version of this file under the CPAL, indicate your decision by 00036 * deleting the provisions above and replace them with the notice and other 00037 * provisions required by the GPL License. If you do not delete the provisions above, 00038 * a recipient may use your version of this file under either the CPAL or the GPL. 00039 * 00040 * *** END LICENSE INFORMATION *** 00041 */ 00042 00043 00044 00045 /** @defgroup DegeneratePolicy DegeneratePolicy 00046 * @brief policies to specify the rules for degenerate polygons and others.. 00047 * @author Bram de Greve 00048 * @date 2003 00049 * 00050 * Polygons and triangles can be degenerate. e.g. when they have less than 00051 * 3 vertices, or some vertices are coincident, or colinear. We provide a few 00052 * policies to deal with this. 00053 */ 00054 00055 #ifndef LASS_GUARDIAN_OF_INCLUSION_PRIM_DEGENERATE_POLICY_H 00056 #define LASS_GUARDIAN_OF_INCLUSION_PRIM_DEGENERATE_POLICY_H 00057 00058 00059 #include "prim_common.h" 00060 #include "../util/enforcer.h" 00061 00062 namespace lass 00063 { 00064 namespace prim 00065 { 00066 00067 /** @ingroup DegeneratePolicy 00068 */ 00069 class DegenerationError: public util::Exception 00070 { 00071 public: 00072 DegenerationError(const std::string& msg, const std::string& loc): util::Exception(msg, loc) {} 00073 private: 00074 LASS_UTIL_EXCEPTION_PRIVATE_IMPL(DegenerationError) 00075 }; 00076 00077 00078 00079 /** @ingroup DegeneratePolicy 00080 * 00081 * This is the default policy 00082 * 00083 * NoDegenerate will not prevent a primitive to become degenerate, but it will check some 00084 * basic conditions when you try to do "unsafe" operations and throws 00085 * an exception on failure. e.g. CheckDegenerate will not allow you to get the @c edge(0) 00086 * or @c vector(0) of a polygon with only one vertex. 00087 * 00088 * However, it will not check all posible conditions. It will avoid expensive predicates. 00089 * e.g. it will avoid to test if a polygon is simple, because that's too expensive. If you 00090 * want all conditions to be checked, you should use StrictNoDegenerate 00091 */ 00092 struct NoDegenerate 00093 { 00094 template <class Primitive> 00095 static void enforceEdge(const Primitive& iPrimitive, int iIndexOfTailVertex) 00096 { 00097 if (iPrimitive.at(iIndexOfTailVertex) == iPrimitive.at(iIndexOfTailVertex + 1)) 00098 { 00099 LASS_THROW_EX(DegenerationError, "Degenerate edge detected at tail vertex '" << iIndexOfTailVertex << "'."); 00100 } 00101 } 00102 00103 template <class Primitive> 00104 static void enforceSimple(const Primitive& /*iPrimitive*/) 00105 { 00106 } 00107 00108 template <class Primitive> 00109 static const typename Primitive::TValue enforceNonZeroSignedArea(const Primitive& iPrimitive) 00110 { 00111 const typename Primitive::TValue result = iPrimitive.signedArea(); 00112 if (result == Primitive::TNumTraits::zero) 00113 { 00114 LASS_THROW_EX(DegenerationError, "Area of primitive is zero."); 00115 } 00116 return result; 00117 } 00118 }; 00119 00120 00121 00122 /** @ingroup DegeneratePolicy 00123 * 00124 * This is the default policy 00125 * 00126 * StrictNoDegenerate is similar to NoDegenerate, but will check more conditions. However, this 00127 * might go wild on cpu usage (read: be very slow). Use this if you really need to be on the safe 00128 * side. 00129 */ 00130 struct StrictNoDegenerate 00131 { 00132 template <class Primitive> 00133 static void enforceEdge(const Primitive& iPrimitive, int iIndexOfTailVertex) 00134 { 00135 if (iPrimitive.at(iIndexOfTailVertex) == iPrimitive.at(iIndexOfTailVertex + 1)) 00136 { 00137 LASS_THROW_EX(DegenerationError, "Degenerate edge detected at tail vertex '" << iIndexOfTailVertex << "'."); 00138 } 00139 } 00140 00141 template <class Primitive> 00142 static void enforceSimple(const Primitive& iPrimitive) 00143 { 00144 if (!iPrimitive.isSimple()) 00145 { 00146 LASS_THROW_EX(DegenerationError, "polygon is not simple."); 00147 } 00148 } 00149 00150 template <class Primitive> 00151 static const typename Primitive::TValue enforceNonZeroSignedArea(const Primitive& iPrimitive) 00152 { 00153 const typename Primitive::TValue result = iPrimitive.signedArea(); 00154 if (result == Primitive::TNumTraits::zero) 00155 { 00156 LASS_THROW_EX(DegenerationError, "Area of primitive is zero."); 00157 } 00158 return result; 00159 } 00160 }; 00161 00162 00163 00164 /** @ingroup DegeneratePolicy 00165 * 00166 * AllowDegenerate puts the responsibility on the user. It will assume all conditions are fullfilled 00167 * and continue like nothing is wrong. This is the "best guess" thing. 00168 */ 00169 struct AllowDegenerate 00170 { 00171 template <class Primitive> 00172 static void enforceEdge(const Primitive& /*iPrimitive*/, int /*iIndexOfTailVertex*/) 00173 { 00174 } 00175 00176 template <class Primitive> 00177 static void enforceSimple(const Primitive& /*iPrimitive*/) 00178 { 00179 } 00180 00181 template <class Primitive> 00182 static const typename Primitive::TValue enforceNonZeroSignedArea(const Primitive& iPrimitive) 00183 { 00184 return iPrimitive.signedArea(); 00185 } 00186 }; 00187 00188 00189 } 00190 00191 } 00192 00193 // --- implementation ------------------------------------------------------------------------------ 00194 00195 namespace lass 00196 { 00197 namespace prim 00198 { 00199 namespace impl 00200 { 00201 00202 /** raises exception in case primitive is degenerate and we have restricting 00203 * @relates lass::prim::Bounded 00204 */ 00205 /* 00206 struct DegenerateRaiser 00207 { 00208 template <class T> 00209 static void raise(const T&, const std::string& iMessage, const char* iLocus) 00210 { 00211 LASS_THROW_EX(DegenerationError, iMessage << '\n' << iLocus); 00212 } 00213 }; 00214 */ 00215 00216 } 00217 00218 } 00219 00220 } 00221 00222 00223 00224 #endif 00225 00226 // EOF
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