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point_3dh.h

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00001 /** @file
00002  *  @author Bram de Greve (bramz@users.sourceforge.net)
00003  *  @author Tom De Muer (tomdemuer@users.sourceforge.net)
00004  *
00005  *  *** BEGIN LICENSE INFORMATION ***
00006  *  
00007  *  The contents of this file are subject to the Common Public Attribution License 
00008  *  Version 1.0 (the "License"); you may not use this file except in compliance with 
00009  *  the License. You may obtain a copy of the License at 
00010  *  http://lass.sourceforge.net/cpal-license. The License is based on the 
00011  *  Mozilla Public License Version 1.1 but Sections 14 and 15 have been added to cover 
00012  *  use of software over a computer network and provide for limited attribution for 
00013  *  the Original Developer. In addition, Exhibit A has been modified to be consistent 
00014  *  with Exhibit B.
00015  *  
00016  *  Software distributed under the License is distributed on an "AS IS" basis, WITHOUT 
00017  *  WARRANTY OF ANY KIND, either express or implied. See the License for the specific 
00018  *  language governing rights and limitations under the License.
00019  *  
00020  *  The Original Code is LASS - Library of Assembled Shared Sources.
00021  *  
00022  *  The Initial Developer of the Original Code is Bram de Greve and Tom De Muer.
00023  *  The Original Developer is the Initial Developer.
00024  *  
00025  *  All portions of the code written by the Initial Developer are:
00026  *  Copyright (C) 2004-2007 the Initial Developer.
00027  *  All Rights Reserved.
00028  *  
00029  *  Contributor(s):
00030  *
00031  *  Alternatively, the contents of this file may be used under the terms of the 
00032  *  GNU General Public License Version 2 or later (the GPL), in which case the 
00033  *  provisions of GPL are applicable instead of those above.  If you wish to allow use
00034  *  of your version of this file only under the terms of the GPL and not to allow 
00035  *  others to use your version of this file under the CPAL, indicate your decision by 
00036  *  deleting the provisions above and replace them with the notice and other 
00037  *  provisions required by the GPL License. If you do not delete the provisions above,
00038  *  a recipient may use your version of this file under either the CPAL or the GPL.
00039  *  
00040  *  *** END LICENSE INFORMATION ***
00041  */
00042 
00043 
00044 
00045 /** @struct lass::prim::Point3DH
00046  *  @brief homogenous 3D Point
00047  *  @author BdG
00048  *  @date 2003
00049  */
00050 
00051 
00052 
00053 #ifndef LASS_GUARDIAN_OF_INCLUSION_PRIM_POINT_3DH_H
00054 #define LASS_GUARDIAN_OF_INCLUSION_PRIM_POINT_3DH_H
00055 
00056 
00057 
00058 
00059 #include "prim_common.h"
00060 #include "point_3d.h"
00061 #include "vector_4d.h"
00062 
00063 
00064 namespace lass
00065 {
00066 
00067 namespace prim
00068 {
00069 
00070 template<typename T>
00071 struct Point3DH
00072 {
00073 public:
00074 
00075     typedef Point3DH<T> TSelf;
00076 
00077     typedef Point3D<T> TPoint;
00078     typedef Vector4D<T> TVector;
00079 
00080     typedef typename TVector::TValue TValue;
00081     typedef typename TVector::TParam TParam;
00082     typedef typename TVector::TReference TReference;
00083     typedef typename TVector::TConstReference TConstReference;
00084     typedef typename TVector::TNumTraits TNumTraits;
00085 
00086     enum { dimension = TPoint::dimension }; /**< number of dimensions */
00087 
00088     template <typename U> struct Rebind
00089     {
00090         typedef Point3DH<U> Type;
00091     };
00092 
00093     TValue x;
00094     TValue y;
00095     TValue z;
00096     TValue w;
00097 
00098     Point3DH();
00099     Point3DH(TParam iX, TParam iY, TParam iZ, TParam iW = TNumTraits::one);
00100     Point3DH(const TPoint& iAffinePoint);
00101     explicit Point3DH(const TVector& iPositionVector);
00102 
00103     const TVector position() const;
00104     TConstReference operator[](size_t iIndex) const;
00105     TReference operator[](size_t iIndex);
00106     TConstReference at(signed iIndex) const;
00107     TReference at(signed iIndex);
00108 
00109     const Point3DH<T>& operator+() const;
00110     const Point3DH<T> operator-() const;
00111 
00112     Point3DH<T>& operator+=(const Point3DH<T>& iB);
00113     Point3DH<T>& operator-=(const Point3DH<T>& iB);
00114     Point3DH<T>& operator*=(TParam iB);
00115     Point3DH<T>& operator/=(TParam iB);
00116 
00117     const bool isZero() const;
00118     const bool isNaN() const;
00119     const bool isInfinite() const;
00120     const bool isValid() const;
00121     const TParam weight() const;
00122     const TPoint affine() const;
00123 
00124     void homogenize();
00125 };
00126 
00127 template<typename T> bool operator==(const Point3DH<T>& iA, const Point3DH<T>& iB);
00128 template<typename T> bool operator!=(const Point3DH<T>& iA, const Point3DH<T>& iB);
00129 
00130 template<typename T> Point3DH<T> operator+(const Point3DH<T>& iA, const Point3DH<T>& iB);
00131 template<typename T> Point3DH<T> operator-(const Point3DH<T>& iA, Point3DH<T>& iB);
00132 
00133 template<typename T> Point3DH<T> operator*(const Point3DH<T>& iA, typename Point3DH<T>::TParam iB);
00134 template<typename T> Point3DH<T> operator/(const Point3DH<T>& iA, typename Point3DH<T>::TParam iB);
00135 template<typename T> Point3DH<T> operator*(typename Point3DH<T>::TParam iA, const Point3DH<T>& iB);
00136 
00137 template<typename T> std::ostream& operator<<(std::ostream& oOStream, const Point3DH<T>& iB);
00138 template<typename T> io::XmlOStream& operator<<(io::XmlOStream& oOStream, const Point3DH<T>& iB);
00139 template<typename T> std::istream& operator>>(std::istream& ioIStream, Point3DH<T>& oB);
00140 
00141 
00142 // redirectors (stuff because template instantiation doesn't understand it can convert
00143 // regular points to homogenous points:
00144 template<typename T> inline Point3DH<T> operator+(const Point3D<T>& iA, const Point3D<T>& iB)
00145 {
00146     return Point3DH<T>(iA) + Point3DH<T>(iB);
00147 }
00148 template<typename T> inline Point3DH<T> operator*(typename Point3D<T>::TParam iA, const Point3D<T>& iB)
00149 {
00150     return iA * Point3DH<T>(iB);
00151 }
00152 template<typename T> inline Point3DH<T> operator*(const Point3D<T>& iA, typename Point3D<T>::TParam iB)
00153 {
00154     return Point3DH<T>(iA) * iB;
00155 }
00156 
00157 
00158 
00159 }
00160 
00161 }
00162 
00163 #include "point_3dh.inl"
00164 
00165 #endif
00166 
00167 // --- END OF FILE ------------------------------------------------------------------------------

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