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00001 /** @file 00002 * @author Bram de Greve (bramz@users.sourceforge.net) 00003 * @author Tom De Muer (tomdemuer@users.sourceforge.net) 00004 * 00005 * *** BEGIN LICENSE INFORMATION *** 00006 * 00007 * The contents of this file are subject to the Common Public Attribution License 00008 * Version 1.0 (the "License"); you may not use this file except in compliance with 00009 * the License. You may obtain a copy of the License at 00010 * http://lass.sourceforge.net/cpal-license. The License is based on the 00011 * Mozilla Public License Version 1.1 but Sections 14 and 15 have been added to cover 00012 * use of software over a computer network and provide for limited attribution for 00013 * the Original Developer. In addition, Exhibit A has been modified to be consistent 00014 * with Exhibit B. 00015 * 00016 * Software distributed under the License is distributed on an "AS IS" basis, WITHOUT 00017 * WARRANTY OF ANY KIND, either express or implied. See the License for the specific 00018 * language governing rights and limitations under the License. 00019 * 00020 * The Original Code is LASS - Library of Assembled Shared Sources. 00021 * 00022 * The Initial Developer of the Original Code is Bram de Greve and Tom De Muer. 00023 * The Original Developer is the Initial Developer. 00024 * 00025 * All portions of the code written by the Initial Developer are: 00026 * Copyright (C) 2004-2007 the Initial Developer. 00027 * All Rights Reserved. 00028 * 00029 * Contributor(s): 00030 * 00031 * Alternatively, the contents of this file may be used under the terms of the 00032 * GNU General Public License Version 2 or later (the GPL), in which case the 00033 * provisions of GPL are applicable instead of those above. If you wish to allow use 00034 * of your version of this file only under the terms of the GPL and not to allow 00035 * others to use your version of this file under the CPAL, indicate your decision by 00036 * deleting the provisions above and replace them with the notice and other 00037 * provisions required by the GPL License. If you do not delete the provisions above, 00038 * a recipient may use your version of this file under either the CPAL or the GPL. 00039 * 00040 * *** END LICENSE INFORMATION *** 00041 */ 00042 00043 #ifndef LASS_GUARDIAN_OF_INCLUSION_PRIM_PARALLELOGRAM_3D_RAY_3D_H 00044 #define LASS_GUARDIAN_OF_INCLUSION_PRIM_PARALLELOGRAM_3D_RAY_3D_H 00045 00046 #include "prim_common.h" 00047 #include "parallelogram_3d.h" 00048 #include "ray_3d.h" 00049 #include "../num/floating_point_consistency.h" 00050 00051 namespace lass 00052 { 00053 namespace prim 00054 { 00055 00056 /** Find the intersection of a ray and a parallelogram by their parameter t on the ray 00057 * and it's coordinates (u,v) on the parallelogram. 00058 * @relates lass::prim::Ray3D 00059 * @relates lass::prim::Parallelogram3D 00060 * 00061 * A maximum of two possible intersections with @a t > 0. 00062 * 00063 * @param parallelogram [in] the parallelogram 00064 * @param ray [in] the ray 00065 * @param oU [out] the parameter of the intersection point on the parallelogram. 00066 * @param oV [out] the parameter of the intersection point on the parallelogram. 00067 * @param t [out] the parameter of the intersection point > @a tMin. 00068 * @param tMin [in] the minimum t that may be returned as valid intersection. 00069 * @return @arg rNone: no intersections with @a t > @a tMin found. @a t is not assigned. 00070 * @arg rOne: a intersection with @a t > @a tMin is found. @a t is assigned. 00071 * 00072 * @par Algorithm, based on ray/triangle intersection from: 00073 * @arg Tomas Möller and Ben Trumbore. 00074 * "Fast, minimum storage ray-triangle intersection." 00075 * Journal of Graphics Tools, 2(1):21--28, 1997. 00076 * http://www.graphics.cornell.edu/pubs/1997/MT97.html 00077 */ 00078 template <typename T, class NP, class PP> 00079 Result intersect( 00080 const Parallelogram3D<T>& parallelogram, const Ray3D<T, NP, PP>& ray, 00081 T& u, T& v, T& t, const T& tMin = T()) 00082 { 00083 typedef typename Parallelogram3D<T>::TVector TVector; 00084 typedef typename Parallelogram3D<T>::TValue TValue; 00085 typedef typename Parallelogram3D<T>::TNumTraits TNumTraits; 00086 typedef num::Consistent<T> TConsistent; 00087 00088 const TVector pvec = cross(ray.direction(), parallelogram.sizeV()); 00089 00090 const TValue det = dot(pvec, parallelogram.sizeU()); 00091 if (det == TNumTraits::zero) 00092 { 00093 return rNone; 00094 } 00095 const TValue invDet = num::inv(det); 00096 00097 const TVector tvec = ray.support() - parallelogram.support(); 00098 const TValue uCandidate = dot(tvec, pvec) * invDet; 00099 if (uCandidate < TNumTraits::zero || uCandidate > TNumTraits::one) 00100 { 00101 return rNone; 00102 } 00103 00104 const TVector qvec = cross(tvec, parallelogram.sizeU()); 00105 const TValue vCandidate = dot(ray.direction(), qvec) * invDet; 00106 if (vCandidate < TNumTraits::zero || vCandidate > TNumTraits::one) 00107 { 00108 return rNone; 00109 } 00110 00111 const TConsistent tCandidate = dot(parallelogram.sizeV(), qvec) * invDet; 00112 if (tCandidate <= tMin) 00113 { 00114 return rNone; 00115 } 00116 00117 u = uCandidate; 00118 v = vCandidate; 00119 t = tCandidate.value(); 00120 return rOne; 00121 } 00122 00123 00124 00125 /** Find the intersection of a ray and a parallelogram by their parameter t on the ray. 00126 * @relates lass::prim::Ray3D 00127 * @relates lass::prim::Parallelogram3D 00128 * 00129 * A maximum of two possible intersections with t > 0. 00130 * 00131 * @param parallelogram [in] the parallelogram 00132 * @param ray [in] the ray 00133 * @param t [out] the parameter of the intersection point > @a tMin. 00134 * @param tMin [in] the minimum t that may be returned as valid intersection. 00135 * @return @arg rNone no intersections with @a t > @a tMin found 00136 * @a t is not assigned. 00137 * @arg rOne a intersection with @a t > @a tMin is found 00138 * @a t is assigned. 00139 */ 00140 template <typename T, class NP, class PP> inline 00141 Result intersect( 00142 const Parallelogram3D<T>& parallelogram, const Ray3D<T, NP, PP>& ray, 00143 T& t, const T& tMin = T()) 00144 { 00145 T u; 00146 T v; 00147 return intersect(parallelogram, ray, u, v, t, tMin); 00148 } 00149 00150 } 00151 00152 } 00153 00154 #endif 00155 00156 // EOF
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