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line_3d.h

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00001 /** @file
00002  *  @author Bram de Greve (bramz@users.sourceforge.net)
00003  *  @author Tom De Muer (tomdemuer@users.sourceforge.net)
00004  *
00005  *  *** BEGIN LICENSE INFORMATION ***
00006  *  
00007  *  The contents of this file are subject to the Common Public Attribution License 
00008  *  Version 1.0 (the "License"); you may not use this file except in compliance with 
00009  *  the License. You may obtain a copy of the License at 
00010  *  http://lass.sourceforge.net/cpal-license. The License is based on the 
00011  *  Mozilla Public License Version 1.1 but Sections 14 and 15 have been added to cover 
00012  *  use of software over a computer network and provide for limited attribution for 
00013  *  the Original Developer. In addition, Exhibit A has been modified to be consistent 
00014  *  with Exhibit B.
00015  *  
00016  *  Software distributed under the License is distributed on an "AS IS" basis, WITHOUT 
00017  *  WARRANTY OF ANY KIND, either express or implied. See the License for the specific 
00018  *  language governing rights and limitations under the License.
00019  *  
00020  *  The Original Code is LASS - Library of Assembled Shared Sources.
00021  *  
00022  *  The Initial Developer of the Original Code is Bram de Greve and Tom De Muer.
00023  *  The Original Developer is the Initial Developer.
00024  *  
00025  *  All portions of the code written by the Initial Developer are:
00026  *  Copyright (C) 2004-2007 the Initial Developer.
00027  *  All Rights Reserved.
00028  *  
00029  *  Contributor(s):
00030  *
00031  *  Alternatively, the contents of this file may be used under the terms of the 
00032  *  GNU General Public License Version 2 or later (the GPL), in which case the 
00033  *  provisions of GPL are applicable instead of those above.  If you wish to allow use
00034  *  of your version of this file only under the terms of the GPL and not to allow 
00035  *  others to use your version of this file under the CPAL, indicate your decision by 
00036  *  deleting the provisions above and replace them with the notice and other 
00037  *  provisions required by the GPL License. If you do not delete the provisions above,
00038  *  a recipient may use your version of this file under either the CPAL or the GPL.
00039  *  
00040  *  *** END LICENSE INFORMATION ***
00041  */
00042 
00043 
00044 
00045 /** @class lass::prim::Line3D
00046  *  @brief 3D Line
00047  *  @author Bram de Greve [BdG]
00048  *  @date 3003
00049  */
00050 
00051 
00052 
00053 #ifndef LASS_GUARDIAN_OF_INCLUSION_PRIM_LINE_3D_H
00054 #define LASS_GUARDIAN_OF_INCLUSION_PRIM_LINE_3D_H
00055 
00056 #include "prim_common.h"
00057 #include "normalizing_policy.h"
00058 #include "point_3d.h"
00059 
00060 
00061 
00062 namespace lass
00063 {
00064 
00065 namespace prim
00066 {
00067 
00068 template
00069 <
00070     typename T,
00071     class NormalizingPolicy = Normalized
00072 >
00073 class Line3D
00074 {
00075 public:
00076 
00077     typedef Line3D<T, NormalizingPolicy> TSelf;
00078     typedef NormalizingPolicy TNormalizingPolicy;
00079 
00080     typedef Point3D<T> TPoint;
00081     typedef typename TPoint::TVector TVector;
00082 
00083     typedef typename TPoint::TValue TValue;
00084     typedef typename TPoint::TParam TParam;
00085     typedef typename TPoint::TReference TReference;
00086     typedef typename TPoint::TConstReference TConstReference;
00087     typedef typename TPoint::TNumTraits TNumTraits;
00088 
00089     enum { dimension = TPoint::dimension }; /**< number of dimensions of vector */
00090 
00091     /** rebind to other value type
00092      */
00093     template <typename U>
00094     struct Rebind
00095     {
00096         typedef Line3D<U, NormalizingPolicy> Type;
00097     };
00098 
00099     Line3D();
00100     Line3D(const TPoint& iSupport, const TPoint& iPoint);
00101     Line3D(const TPoint& iSupport, const TVector& iDirection);
00102 
00103     const TPoint& support() const;
00104     TPoint& support();
00105     const TVector& direction() const;
00106     void setDirection(const TVector& iDirection);
00107     void lookAt(const TPoint& iLookAt);
00108 
00109     const TVector reject(const TPoint& iPoint) const;
00110     const TVector reject(const TVector& iVector) const;
00111     const TPoint project(const TPoint& iPoint) const;
00112     const TVector project(const TVector& iVector) const;
00113     const TPoint reflect(const TPoint& iPoint) const;
00114     const TVector reflect(const TVector& iVector) const;
00115 
00116     const TPoint point(TParam iT) const;
00117     const TValue t(const TPoint& iPoint) const;
00118 
00119     void flip();
00120     const bool isValid() const;
00121 
00122 private:
00123 
00124     TPoint support_;
00125     TVector direction_;
00126 };
00127 
00128 
00129 
00130 template<typename T, class NP>
00131 std::ostream& operator<<(std::ostream& oOStream, const Line3D<T, NP>& iB);
00132 
00133 template<typename T, class NP>
00134 io::XmlOStream& operator<<(io::XmlOStream& oOStream, const Line3D<T, NP>& iB);
00135 
00136 
00137 }
00138 
00139 }
00140 
00141 #include "line_3d.inl"
00142 
00143 #endif

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