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simple_polygon_2d_triangle_2d.h

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00001 /** @file
00002  *  @author Bram de Greve (bramz@users.sourceforge.net)
00003  *  @author Tom De Muer (tomdemuer@users.sourceforge.net)
00004  *
00005  *  *** BEGIN LICENSE INFORMATION ***
00006  *  
00007  *  The contents of this file are subject to the Common Public Attribution License 
00008  *  Version 1.0 (the "License"); you may not use this file except in compliance with 
00009  *  the License. You may obtain a copy of the License at 
00010  *  http://lass.sourceforge.net/cpal-license. The License is based on the 
00011  *  Mozilla Public License Version 1.1 but Sections 14 and 15 have been added to cover 
00012  *  use of software over a computer network and provide for limited attribution for 
00013  *  the Original Developer. In addition, Exhibit A has been modified to be consistent 
00014  *  with Exhibit B.
00015  *  
00016  *  Software distributed under the License is distributed on an "AS IS" basis, WITHOUT 
00017  *  WARRANTY OF ANY KIND, either express or implied. See the License for the specific 
00018  *  language governing rights and limitations under the License.
00019  *  
00020  *  The Original Code is LASS - Library of Assembled Shared Sources.
00021  *  
00022  *  The Initial Developer of the Original Code is Bram de Greve and Tom De Muer.
00023  *  The Original Developer is the Initial Developer.
00024  *  
00025  *  All portions of the code written by the Initial Developer are:
00026  *  Copyright (C) 2004-2007 the Initial Developer.
00027  *  All Rights Reserved.
00028  *  
00029  *  Contributor(s):
00030  *
00031  *  Alternatively, the contents of this file may be used under the terms of the 
00032  *  GNU General Public License Version 2 or later (the GPL), in which case the 
00033  *  provisions of GPL are applicable instead of those above.  If you wish to allow use
00034  *  of your version of this file only under the terms of the GPL and not to allow 
00035  *  others to use your version of this file under the CPAL, indicate your decision by 
00036  *  deleting the provisions above and replace them with the notice and other 
00037  *  provisions required by the GPL License. If you do not delete the provisions above,
00038  *  a recipient may use your version of this file under either the CPAL or the GPL.
00039  *  
00040  *  *** END LICENSE INFORMATION ***
00041  */
00042 
00043 #ifndef LASS_GUARDIAN_OF_INCLUSION_PRIM_SIMPLE_POLYGON_2D_TRIANGLE_2D_H
00044 #define LASS_GUARDIAN_OF_INCLUSION_PRIM_SIMPLE_POLYGON_2D_TRIANGLE_2D_H
00045 
00046 #include "prim_common.h"
00047 #include "simple_polygon_2d.h"
00048 #include "triangle_2d.h"
00049 
00050 namespace lass
00051 {
00052 namespace prim
00053 {
00054 
00055 template <typename T, class DegeneratePolicy, typename OutputIterator>
00056 OutputIterator triangulate(
00057         const SimplePolygon2D<T, DegenerationPolicy>& polygon, OutputIterator triangles)
00058 {
00059     if (polygon.isConvex())
00060     {
00061         // this is the easy one :)
00062         const size_t n = polygon.size() - 3;
00063         for (size_t i = 0; i < n; ++i)
00064         {
00065             *triangles++ = Triangle2D<T>(polygon[0],polygon[i+1],polygon[i+2]);
00066         }
00067         return triangles;
00068     }
00069 
00070     // we implement the easiest algorithm: ear clipping
00071     // we try to find a non-reflex vertex and then clip it
00072 
00073 #pragma LASS_FIXME("This naive implementation of ear clipping is broken, let's fix it later =) [Bramz]")
00074     LASS_THROW("triangulation of concave polygons is not implemented yet [Bramz]");
00075     //SimplePolygon2D<T, DegenerationPolicy> temp(polygon);
00076     //while (temp.size()>3)
00077     //{
00078     //  const int n = temp.size();
00079     //  for (int i=0;i<n;++i)
00080     //  {
00081     //      if (temp.isReflex(i))
00082     //      {
00083     //          *triangles++ = push_back(Triangle2D<T>(temp.at(i-1),temp[i],temp.at(i+1)));
00084     //          temp.erase(i);
00085     //          break;
00086     //      }
00087     //  }
00088     //}
00089     //*triangles++ = Triangle2D<T>(temp[0],temp[1],temp[2]);
00090     //return triangles;
00091 }
00092 
00093 }
00094 }
00095 
00096 #endif

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